Tovak is no longer lonely
I found three more people who like Mage Knight! Now I have more of a chance to play one of my favorite games.
I found three more people who like Mage Knight! Now I have more of a chance to play one of my favorite games.
The year 2015 is a threshold year for me with respect to Live-Action Role-Playing. This year, I’ve been away from LARPing for as many years as I was involved in the hobby.
I recently picked up Playing at the World by Jon Peterson. This book is a history of the game Dungeon & Dragons.
Since many of my readers are Wiccan, I’ll use an analogy that will make sense to them: Playing at the World does for D&D what Ronald Hutton’s Triumph of the Moon did for Wicca. It explores the different elements and influences that resulted in D&D, and follows the chain of influence forward as D&D affected the world around it. [1] [2]
In part 1 of this Argothald story, I talked about the game’s first players. In this part, I want to delve into how I designed part of the fictional world of Tala, the planet of the Argothald.
I want to tell a story about Argothald. It’s a geek story. It spans 35 years and two worlds, one real and one fictional. There’s no moral, no point, no great insight to be had. It’s merely a story I wish to share.
It’s also long enough that I want to split it into three parts.
My bookshelves were full of all the games I’ve purchased recently. The games had spilled over onto the floor, stashed in canvas bags so I could easily grab them to take to a friend’s place or a game night.
A friend of mine had a couple of bookcases she had to give away. They were the same style as the Billy bookcases I already had. I took action.
I'm going to offer a demo of Fluxx: The Board Game on Thu July 25 at the regular board-game night at Hobbytown in Nanuet NY. The address is: Hobbytown Nanuet 57 Rockland Center Nanuet, NY 10954 The store has a board-game night every Thursday. Folks arrive to play games at 7:30PM. Gaming lasts at least until midnight,…
It’s been a couple of years since I last posted about my fantasy role-playing game, Argothald. That game has been a part of my life for about 35 years, including a 20-year hiatus. If I’m to use this blog to document what’s important to me, I should check in on Argothald once in a while.
I wasn't feeling well. I probably shouldn't have gone. But was I feeling a powerful case of cabin fever, and it was a chance to get another interview for the biography. So I went to Lunacon. this past Saturday. I'm glad I did, though I paid for it the next day. To my pleasant surprise, it was…