I’d like to tell another gaming story. It’s a sequel of sorts to my previous story.
One of my favorite board games is Betrayal on House on the Hill. It’s a semi-cooperative board game. The game has two phases. In the first phase, the players work together in exploring an old house. After a random event occurs, the game shifts into its second phase: One players’ character is randomly chosen to be a traitor. The traitor works to kill off the other players’ characters, while the other players work together to escape that fate.
I found three more people who like Mage Knight! Now I have more of a chance to play one of my favorite games.
The year 2015 is a threshold year for me with respect to Live-Action Role-Playing. This year, I’ve been away from LARPing for as many years as I was involved in the hobby.
I recently picked up Playing at the World by Jon Peterson. This book is a history of the game Dungeon & Dragons.
Since many of my readers are Wiccan, I’ll use an analogy that will make sense to them: Playing at the World does for D&D what Ronald Hutton’s Triumph of the Moon did for Wicca. It explores the different elements and influences that resulted in D&D, and follows the chain of influence forward as D&D affected the world around it.