I’d forgotten the reason I hate platformers. I was playing U1 on my PS3, enjoying the story, not getting too bogged down anywhere because I was playing on “easy” difficulty. Then I get to the jump I couldn’t make; it’s the final vine jump to scale the fortress wall. I tried for an hour, and another half-hour the next day after scouring the web for hints. No go.
The jump is in this video, at the 10:13 mark: http://youtu.be/5iibdPb8MYo
I wasn’t the only one to have this problem: http://ca.answers.yahoo.com/question/index?qid=20111023215527AAUO1wA
These didn’t help me. I don’t have the reflexes/skills to make this move.
I have to give up on U1, not even getting a quarter of the way through it.
*Grumble* This is why I haven’t picked up Assassin’s Creed: Brotherhood or Assassin’s Creed: Revelations. Someone always sticks in high-precision or timed platform maneuvers, and what was once a pleasant pastime turns into a controller toss.
I purchased Uncharted 1 in a two-pack with Uncharted 2. I’ve gotten further in U2, if the chapter numbers are any indication; perhaps the “very easy” mode is the reason why. If I can get through U2 without hitting a wall (pun unfortunately intended) then maybe I’ll give Uncharted 3 a try.
I finally made the impossible jump. The key move is described on this Youtube page: http://www.youtube.com/watch?v=3SdnQ17MzWE
Look for the comment by Trusteft (the one that isn’t a response to my thanks).
I agree with Gellin: U1 is not as strong as U2. The outdoor locations tended to be very similar; either you’re in a jungle in South America, or a jungle in Borneo… but it’s still a jungle. You often find yourself going to the same locations, sometimes with a different view… but that’s not enough to make it feel different. The story was not as epic, nor the conclusion quite as satisfying, as in U2. I also found some of the tasks needlessly irritated, like going upriver.
With that said, I could see the seeds of what would make U2 (and, I hope, U3) a success: the high quality of the voice acting and motion capture, the lushness of the graphics (it’s not the fault of the graphic team that the story kept the locations similar), and (as has been noted elsewhere on these forums) the relationships between the characters.
Uncharted 3 is scheduled to arrive in the mail tomorrow. I look forward to it.