I am Wiccan. I know the “Evil Witches Coven” meme is a result of marketing and sensationalism, not reality. For my thirteenth playthrough, I chose to lean into superstition and stereotype. Please bear that in mind as the narrative capers and prances in its description of Sandalwood’s actions.

Another note: While I avoid overt spoilers, these posts assume a general familiarity with the characters in the game. If you’d like reminders about the characters, you can find them here and here.

The goals
As I previously mentioned, I set up my Baldur’s Gate 3 playthough 13 to be a “Wicked” run.

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I’d operate the party as a “storybook” Witches Coven.
Some people simply don’t understand Sandalwood’s approach to solving their personal problems. -
They’d all be Witches, with this special class provided by a Witch class mod.
Someone needs to go, Gauntlet Dain. And it won’t be Sandalwood. -
All the members of the “coven” would be women. (I had to retreat from this at some points during the game.)
-
My goal was not to be “Evil” in the sense of the Dark Urge, which is all about blood and murder. I wanted to be “Wicked” in the sense of making game choices that would cause misery to other characters.
Mods
The key mods I used for this playthrough were:
- UnlockLevelCurve, which allows characters to go to Level 20 (the normal BG3 limit is 12). I knew that the Witch mod only provided benefits up to level 12, so all the other “coven members” would have up to eight levels in some other class.
-
DoubleXP, which doubles all Experience Points received. Without that it would be difficult, if not impossible, to reach level 20.
As it happens, I only managed to reach level 18 before I rushed the game to its conclusion. I’ll explain that decision in a subsequent post.
- Fade’s Equipment Distribution and related mods. This scatters additional powerful magic items throughout the game.
- As I mentioned before, the Witch mod.

Coven
In its current form, the Witch class has four sub-classes, which I distributed among the four coven members: Frost; Herbalist; Hex; Witchblade.

Let’s look at these roles within the coven, and learn who fulfilled them.

Herbalist Witch
Sandalwood was an Herbalist Witch, and the protagonist of playthrough 13.


Sandalwood’s expertise was in poisons and alchemy.

Once she’d gained 12 levels of Witch, inspired by Alfira, she gained her remaining levels in Bard.

Witchblade
Lae’zel was a Witchblade. (This is a sub-class from the Witch mod, not to be confused with any sub-class introduced BG3‘s Patch 8.)
As the class name suggests, her specialty was enchanting her weapons with extra magical powers.

Aside from her 12 levels of Witchblade, Lae’zel gained the rest of her levels in Fighter.
Frost Witch
A Frost Witch specializes in Cold-based spells.
Gale
At first this was Gale, mainly because he was recruited early as a companion.




Astarion
The role of the Frost Witch then shifted to Astarion,
Minthara
Finally, Minthara took up the Frost Witch mantle when it became possible to do so.

What levels does a Frost Witch take in addition to her 12 in Witch?
I started her with 2 levels of Sorcerer, for Armor of Agathys and some extra dual-casting. After the Witch levels, all the additional levels were in Wizard.
Hex Witch
A Hex Witch’s expertise is to debilitate enemies, then finish them off.
Shadowheart
At first Shadowheart had this role.


Why didn’t I keep Shadowheart in the coven? I knew that she would eventually object to one of Sandalwood’s choices and leave the party. So Sandalwood prepared for her desertion.


Astarion again
Astarion was briefly the Hex Witch, when Shadowheart left.

Jaheira
Finally Jaheira took up the job.

Aside from 12 levels of Hex Witch, Jaheira filled out remaining levels as a Tempest Domain Cleric. This let her be versatile, able to apply buffs and do some weapon damage in addition to casting Curses.
Invoker
There is one other Witch sub-class within the mod: Invoker. However, the mod’s author acknowledges that it’s far from finished. Based on looking at the Invoker’s abilities, I agreed; there was never an Invoker in the coven.
The saga of BG3 playthrough 13
My original post on playthrough 13 became long, so I split it into sections. Here are links to all of them.
Pingback: Baldur’s Gate 3 – Playthrough 13 – Wicked – Betrayals – The Argothald Journal
Pingback: Baldur’s Gate 3 – Playthrough 13 – Wicked – Spells – The Argothald Journal
Pingback: Baldur’s Gate 3 – Playthrough 13 – Wicked – Evil – The Argothald Journal
Pingback: Baldur’s Gate 3 – Playthrough 13 – Wicked – Evil – The Argothald Journal
Pingback: BG3 – Photo mode – The Argothald Journal
Pingback: Baldur’s Gate 3 – Playthrough 1/14 – Fey and Bellandria – The Argothald Journal
Pingback: Baldur’s Gate 3 – Playthrough 1/14 – Characters – The Argothald Journal
Pingback: Preserving BG3 game saves made on PS5 – The Argothald Journal
Pingback: Baldur’s Gate 3 – Playthrough 8’/2.5 – Drama – The Argothald Journal
Pingback: Baldur’s Gate 3 – Playthrough 8’/2.5 – Renewal – The Argothald Journal