Baldur’s Gate 3 – Playthrough 1/14 – Hugs and Doggies

Scratch

Real Angela loves dogs. One of her closest and dearest friends is Hodor, a floppy dog who’s mostly folds.

This is the first actual non-video-game photo that I’ve included in a BG3 essay.

As we approached the location where a player could meet Scratch for the first time, I went into all-out overly-dramatic mode: “This is it. The most important quest in the game. Nothing is more important, not even defeating the Evil Boss at the end. If you fail at this, Hodor will never speak to you again.”

Even with this warning, Fey failed at this the first time she met Scratch. Real Angela had to reload the game to succeed at it. (However, Hodor still hasn’t spoken to her again.)

Bellandria also got in some quality time with Scratch.

From that point forward, Real Angela became extremely protective of Scratch, even though he was a digital dog in a digital game.

Scratch is such a Good Boy. He likes to bring you presents. This is from playthrough 12; it turns out that I have many more screenshots of Bellandria petting Scratch than I do of Fey doing the same thing.

When Scratch is adventuring with the party, he’s like any Familiar within the game: He doesn’t have many Hit Points, but if he’s “killed” he can be summoned again after a Short Rest. He’s effectively immortal… while adventuring.

Scratch in the middle of combat, from playthrough 13.

However, as I described in an earlier blog post, it is possible for him to be permanently killed during the game. Real Angela remembered that.

Feel free to put in your write up, by the way, Real Angela’s number one priority: do not let me make any decisions where the camp animals die, spoilers be damned.

I was careful to warn Real Angela if it were possible that a series of decisions might lead to our team being attacked while in camp. She was fiercely defensive of Scratch and any other potential animal companions.

To demonstrate this, consider the Hyena.

If players encounters him, he’s being led to his death by goblins. Since it’s possible that the Hyena will be told to attack the party later, a player might decide to let the Goblins work their will.

Not Real Angela. When she understood what was going on, she reloaded the game, and made sure the taunting goblin was the one who died instead.

When it comes to furry creatures, Fey never jokes.

She encouraged the Hyena to escape, and actually followed the Hyena to make sure he made it to safety.

Fey the Half-Drow Barbarian would murder humanoids with great glee. But she would try to protect any furry creature, even the rats who attacked her.

Fey and Scratch

This had an influence on me outside of playthrough 1/14. Real Angela knew I was doing an Evil playthrough at the same time we were playing together. She warned me:

If you harm Scratch in that playthrough, I will think less of you as a human being!

Look, Evil playthrough. I thought the concept was fairly obvious. Of course Sandalwood was planning to find some suitably amusing fate for Scratch.

“I’m busy trying to bring misery to all of Baldur’s Gate, and you want me to take time out go after a mere dog?”

This was not only because it was in-character for Sandalwood, but because I wanted to hear Neil Newbon‘s excellent voice acting as Astarion mourns Scratch’s fate.

From playthough 12. Neil Newbon supplied the voice of Astarion, and the motion capture for a large number of BG3 characters. He also dearly loves dogs, at least as much as Real Angela does.

This was another instance of a character in one playthrough influencing the fate of a character in another one. Scratch survived to the end of playthrough 13. I even posted pictures to prove it.

One of those confirmation images from playthrough 13.

However, if I do a Dark Urge playthrough…

Doggies!

To acknowledge Real Angela’s love of canines, here are screenshots of every dog in the game:

Scratch, enjoying yet another pet from Fey.

Biscotti loved it when Fey complimented him.

Have no doubt that Fey made sure that Gustav would get scritches in the future.

Don’t worry, Zola. “Mistress” is gone because Fey made sure of it.

Sparky may look like Scratch, but they have very different personalities.

Do mechanical dogs count? Fey thought so!

There are wolves in the game, but I didn’t get screenshots of them. Fey tried to talk with all of them, even those that were about to attack her. Being a dog-lover has certain obligations.

The owlbear

Oops! No, not this owlbear. This section is about another one.

As I mentioned in my essay about the origin of Arctic Druid Angela as a character, her destiny began when she was effective in a difficult encounter roughly 1/3rd of the way through playthrough 8.

From playthrough 8: Arctic Druid Angela, effective and ready to enter combat.

Once Real Angela had experienced the encounter (which was tricky for us, even in Explorer Difficulty), I went into detail about Arctic Druid Angela’s role in playthrough 8. Once she heard the story, Real Angela re-dubbed her namesake “Fat-ass Owlbear Angela.”

Again, wrong owlbear.

That set a new goal for Real Angela: she wanted to see a Druid drink an Elixir of the Colossus, transform into an Owlbear, and have someone cast an Enlarge spell on them. Then the mega-sized Owlbear would use Crushing Flight to mash some opponents.

We didn’t have a Druid in our group at the time. I volunteered to respec Minthara into an Arctic Druid, exactly as Druid Angela had been. Real Angela finally got to see the Fat-ass Owlbear that was the birth of her fictional counterpart.

Right Owlbear, but wrong playthrough. This is from playthrough 8. (What’s going on? It turns out that I didn’t take any screenshots of “Owlbear Minthara” and only one action shot of “Owlbear Halsin” in playthrough 1/14. Mea culpa!)

After Real Angela decided to pursue a relationship with Halsin in addition to Karlach, she wanted to use him as the “Fat-ass Owlbear.” She had him and Karlach alternate as her partner in the party.

I kept Minthara by my side, but respecced her into a Evocation Wizard. That let her keep the “Arctic” adjective, and provided the party with area-of-effect spells. (Real Angela had not yet mastered spellcasting, and was not inclined to have Halsin cast Cold spells; he never was a full-fledged Arctic Druid.)

Here we see Halsin the Fat-ass Owlbear in action, backed up by Arctic Wizard Minthara.

The Druid Owlbear form is generally regarded as the most powerful of all the Druid Wild Shapes. However, as she was going through the list of possible forms, Real Angela couldn’t help but notice that one of those shapes was a Dilophosaurus. In other words:

Here we see Bellandria inspecting Halsin in Fat-ass Dinosaur form. The combination of Elixir of the Colossus, Pounce, and Acid Spit was surprisingly effective.

Real Angela could not decide which of these forms she liked better.

I will take a page from Real Angela: Why not both? Which leads us to…

Thrones

I always try to include this shot from all my playthroughs:

Minthara is amazing and delightful. I can’t understand why anyone would romance anyone else. Unless it’s the poisoning, but every relationship has plusses and minuses.

Let’s go back to my post on the photo mode introduced in BG3 Patch 8.

Amaranth was the protagonist of playthrough 12. All of the following “throne” photos were from a save from that playthrough.

As I set up those shots for the photo-mode essay, playthrough 1/14 was nearing its end. I took a few special shots of Real Angela’s favorite characters, even though they were from a different playthrough.

Karlach, after drinking an Elixir of the Colossus so she’d be super-sized. (“Does this Elixir make my ass look big?”)

I could have used the photo-mode tools to put a smile on Halsin’s face. But somehow that didn’t suit him.

Surely a Fat-ass Owlbear could not sit on a throne!

Don’t tell Real Angela what is or isn’t possible!

If a Fat-ass Owlbear can sit on a throne, what about a Fat-ass Dilophosaurus? See for yourself!

Hugs

Let’s look some screenshots of physical activity that Real Angela will find less interesting than doggies.

Hugging Karlach

Halsin gives a bear hug

Hey, Shadowheart! No hard feelings!

OK, she’ll give Gale a hug too.

Hugging Minsc is great. Hugging Boo is awesome!

Multiplayer lessons

Fey and Bellandria. Before you start writing fanfic, know that player characters in BG3 can’t romance each other. They can only romance the game’s companions. The tough part of taking this picture was to get Real Angela to let Fey stand still for a minute.

Playthrough 1/14 was the first time I played BG3 in multiplayer mode. Indeed, apart from World of Warcraft, I can’t remember playing any multiplayer computer game before.

Part of the challenge for me was being patient. I don’t mean with Real Angela, I mean with the game: I had to fight the urge to rush things. I wanted to let Real Angela enjoy the game at her own pace, not the one I’d become accustomed to after 13 playthroughs.

Part of the challenge for Real Angela, apart for the game-imposed challenges like understanding the user interface and dealing with game system, was dealing with me as a guide. I was often enigmatic, refusing to answer questions directly, because I wanted her to enjoy the surprises and experience the game in her own way.

For example, one question that Real Angela often asked was “Is there a way to save Karlach?” I’d tell her that there were a couple, but would not tell her what they were. I did “enable” those solutions, in that I suggested to her some courses of action that led to the possibility of saving Karlach. However, I did not tell her the reason why I made those suggestions.

This is a multi-part essay. Here are links to all the parts:

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