Baldur’s Gate 3 – Playthrough 12 – Relationships

Romance isn’t easy when your world is being invaded by creatures from another dimension. You have to put some effort into it.

Let’s start with a few reminders about my twelfth playthrough of Baldur’s Gate 3:

  • The main protagonist of playthrough 12 is Amaranth. She’s a Lolth-sworn Drow Mystic of the Order of the Ascetic, though that won’t have much relevance in this blog post.

  • The primary relationship goal of this playthrough was to fully engage with Shadowheart. I mainly wanted to see what the kissing scenes looked like.

This time around, the relationship path was the most successful it’s been any of my playthroughs.

It started with Lae’zel. She’s attracted to fighting and victory. If she sees you winning at least one battle, she’s likely to initiate a sex scene with your character.

Initially it sounds like she rejects the idea.

There are reasons why you might be acceptable.

She insists that you come promptly. I mean… arrive on time…

Who are you to say no?

A little self-promotion can’t hurt.

The encounter starts with a kiss, but does not end there.

When it’s over, she leaves without a fuss.

The morning after, she admires your stamina.

She’s quick to define things as strictly physical. Will this definition last?

Lae’zel certainly thinks so.

It wasn’t a one-night stand.

A reminder: BG3 is structured in three Acts. In Act 1, any relationship that you form with any of the characters is still casual and tentative.

Which means that you can ask Shadowheart if she’ll join you late at night for a chat.

Like Lae’zel, Shadowheart wants you to keep your appointments with destiny.

When you meet, it’s just a conversation. But it’s one with an emotional connection.
What happens when you toast “to us”?

Morning arrives.

What happens next?

A couple of your companions remark on this new connection.

Astarion keeps his options open. Or at least hopes you’ll keep your options open.

It certainly doesn’t stop Gale from making a play of his own.

Sorry, Gale. You had your chance in playthrough 11.

It even affects the characters’ banter. Note how, in this phase of the relationships, the other characters assumed that you had connections with both Lae’zel and with Shadowheart at the same time.

Karlach: You look happy, Shadowheart. Like a Night Orchid in bloom.

Shadowheart: You must be imagining it.

Karlach: It’s all over your face.

Astarion: So Lae’zel, things seem to be getting serious with you two. Do you have pet names for each other yet?

Lae’zel: ‘Pet’ names? As if we were domesticated animals?

Astarion: Gods, you have so much to learn. Repeat after me: honey muffin, sweetie pie, sugarplum.

Lae’zel: Honey muffin, sweetie pie – Astarion, do you see all your lovers as food?

Lae’zel, after seeing you victorious in several battles, decides it’s time for the next phase of your relationship. She comes to you one night.

From playthrough 7, I knew that if I said “yes,” it would lock me into a relationship with Lae’zel. Certainly she’s worthy of one, but this time my heart belonged to a Shadow.

I did, Withers. I did…

That marked the end of the relationship with Lae’zel. We were just colleagues from that point on.

Shadowheart, however, continued to drop hints.

Even Withers got in a word.

We come to a point in the game where Shadowheart has a major choice to make: Choose the Dark, or choose the Light.

In playthrough 9, I observed that Astarion’s kisses changed if you chose a Dark path for him. I wanted to see if the same might be true for Shadowheart. So I chose the Dark path for her, then had Amaranth kiss her.

In particular, Shadowheart had an interesting move in one of her kisses: She’d get behind you, kiss each shoulder, and then come back and kiss face-to-face.

Then I restored the game from a save and had Shadowheart choose the Light side. However, I did not detect any difference in the kisses.

However, before we conclude that that there is no difference ever…

An unexpected tangent

I know you want to get to the sex scene. In fact, there’s more than one. But I am going to take a detour first.

Some of the BG3 voice actors have chosen to play the game and stream their playthroughs. They play live on Twitch, with some having either a simultaneous or delayed copy on YouTube.

The ones I’ve found on YouTube are:

I certainly have not watched the hundreds of hours of all of their videos. In fact, I’ve watched none of them all the way through. I just skim them until they come to some key cutscenes. I like to hear the actor’s comments on the performances during the scenes.

Apart from that, I don’t learn anything about the game from watching the videos. With the exception of Neil Newbon, none of them know much about the D&D system. Neil knows the system, but I think he’s chosen to play the game at a higher difficulty level (as well he should given his experience!) so his combats are just as long as those of the inexperienced players at lower difficulty.

The last pair on my list deserves special mention. Jennifer and Aliona met while working on BG3 and became a couple. They play the game together, often taking turns between controlling the same character. They present a positive image of two people in a relationship. The world needs more of this.

Apart from what I’m about to mention (tangent almost over!), they’re the ones who came up with Moon Lesbians. I wouldn’t have dared invent that term on my own, but if actual lesbians are OK with it, then so am I. I may have cause to mention the characters of Dame Aylin and Isobel in the future, and I want to give context for the reference.

If you have a problem with the Moon Lesbians, bear in mind that you can’t stand up to their Moonbeam Radiance if you’re emotionally dead inside.

And yes, the actors who had the chance have chosen to romance the characters they played. (Actually, I haven’t watched enough of Theo’s videos to know if his character has romanced anyone.)

Back to the point

In this video, Aliona discusses how she worked with Jen to include subtle differences in both the vocal and motion-capture performances between Light and Dark Shadowheart. I don’t think this would have included the kissing sequences, since those were added to the game later. It might be that if I continued on the path of Dark Shadowheart armed with this knowledge, I would have spotted the difference.

But that must wait for a future playthrough. I wanted to continue with Light Shadowheart, since the Dark path might have excluded one or two characters from the future party of adventurers. Since this was a banter run, everyone had to join us.

At last, Shadowheart invites you a private meeting by a lake.

No mixed signals here!

But that’s not the end of Amaranth’s lively adventures of the flesh!

Withers can sure be a spoilsport.

However, this post is getting long. I’ll split my originally-planned post into two, and save mountain-climbing for next time.

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