Arkham Horror – part II
On the night before Thanksgiving, I got an unexpected call from Arthur. He said Mike was in town, had heard that I had a Lovecraft board game, and asked if they could both come over and play Arkham Horror. I asked, “Now?” Response: “Yes.”
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Arkham Horror
I love to play games. I don't mean the kind where you mess with people's heads; I mean the kind where you sit around with a bunch of other folks and everyone has fun rolling dice or playing cards or whatever. I play my share of computer games; World of Warcraft and Skyrim are my current pastimes. That's mainly as a substitute for face-to-face interaction, not in place of it.
Once a month, I have a game night at my place, on the third Wednesday of the month. I used to host a Munchkin game on that night; that evolved into playing Argothald. I'd like to play other games, but that would mean playing more often, which means finding more gamers.
Or perhaps I can make them. This is the first of a series of reviews of games I enjoy. If one of them sounds interesting to you, let me know and we'll see what we can arrange.
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Time and Tala
I’ve had a chance to run a couple of Argothald expeditions. It’s been great.
I’d been concerned that my skills as a gamesmaster would be rusty after more than two decades. I needn’t have worried. While there are some issues with the rules system, they’re relatively minor. What’s important is that the players have fun.
Argothald: The Missing Manual
It's official: I now have a chance to resurrect my old Argothald campaign. I've hit a snag. It's a big one. I can't find my old Argothald notebook. For me, this is no small matter. This notebook contained some key game notes. It contained the maps of the main "dungeon" (Ironmaw Mountain), the nearby town, and other…
Gaming and gratitude
A Sin in the Past
It's time to deal with one of my mistakes.
I receive an e-mail about that mistake once every few years. Here are the questions typically asked.
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