Baldur’s Gate 3 – Playthrough 12 – Mods – Party of 14

If you're not familiar with the concept of mods, I have a detailed explanation I wrote for playthrough 11. This post discusses the mods I used in playthrough 12 that had the most effect on my gameplay. The key mods I activated for playthrough 12 were: Adjustable Party Limit, which allows an adventuring party to have up…

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